We’re working hard to finish the Rulebook and cannot wait to get it into your hands! Today, we wanted to recap on all that we have shared so far and make sure you are up to date!
Since we revealed that we will be publishing Warhammer 40,000 roleplaying games there has understandably been many questions. Below we answer the most asked!
I bought the core book before Cubicle 7’s announcement, will I need to buy it again?
No! We love Wrath & Glory; it’s the perfect system to jump into adventure in the Age of the Dark Imperium. We’re not going to change the game, so if you own a Core Rulebook it will be fully compatible with all of the adventures and supplements coming soon.
Will you update the current PDF?
We’ll add our revised PDF to the existing one on DrivethruRPG once its ready. If you purchased just the physical copy originally, don’t worry – we will also publish a free PDF that will highlight major changes so you can get that info easily.
Will the new core be compatible with the products I already have?
One of our priorities is making sure the Rulebook will work with all the books and accessories you already have – all of your card decks, adventures, and GM screens will work with the Revised Rulebook – hopefully just a little bit better!
What exactly is included in the revision, how much will you change?
As with any game, there has been feedback on Wrath & Glory since its release, and we’ve listened. Our writers are making sure the epic world of Warhammer 40,000 oozes off every page, and we’ll edit any text errors and implement errata. We’re going to take some time to revamp the layout for maximum readability, whether you’re using a dataslate or a cogitator. We’re working with Warhammer 40,0000 Roleplay luminary and original game designer Ross Watson to bring you streamlined character creation, whilst retaining the depth of the original system.
Will C7 change the art for W&G?
The vast vault of Warhammer 40,000 artwork has illuminated and inspired gamers for decades, and we’re excited to add to it where we can. We may change some of the Wrath & Glory artwork and will continue to use classic images from the 40k archives to make the Revised Rulebook as inspiring as the Uplifting Primer. You can see some of our recently revealed new art below!
What are the differences between Dark Heresy and W&G?
The original Warhammer 40,000 Roleplaying system used d100s and was focused on a particular part of the setting, like the lower levels of the Inquisition or a Rogue Trader and their retinue. Wrath & Glory is a more accessible d6 dice pool system that will feel instantly familiar to any 40k veteran. The characters you play can be from any part of the vast universe you want; love Space Wolves, but your best buddy can’t wait to play an Aeldari Warlock? That’s fine in Wrath & Glory – and you can bring your Commissar and Hive Scum friends too!
What is Wrath & Glory?
Cicatrix Maledictum, the Great Rift, has torn the galaxy apart. Time and space have bent and buckled under the warp storm’s wrath. Daemons surge into realspace, sowing destruction in their wake. The Imperium of Man has lost contact with untold worlds, and stands on the brink of disaster. This is a game of intrigue and adventure. This is a game of action and carnage. This is a game about the struggle to stop the doomsday clock from striking midnight for an entire galaxy.
How do you play it? And how is it different from the many other great RPGs out there?
Wrath & Glory gives you the freedom to roleplay 40k your way. Sit down with your friends, decide what kind of story you want to tell, and assemble your squad from a host of iconic archetypes. The 41st millennium is a huge setting, offering up a broad range of customizable characters to play and a million ways to adventure.
Who do you want to play? What do you want to do? Are you a wisecracking Rogue Trader up for adventure with your Tech-Priest and Hive Ganger pals? Very cool! Start exploring the Gilead system in the Emperor’s name. Imagine a radical Inquisitor ready to embrace an alliance with some Aeldari Rangers? Delve into the mysteries of a crashed Craftworld and fight Chaos together. Want to play the gang of Speed Freeks racing to plunder the downed Eldar Craftworld first?
Wrath & Glory uses a d6 dice pool system that will be instantly familiar to Warhammer 40,000 players and easy to learn for anyone else. There are a lot of cool features to the system, and learning is far more fun when you’re actually playing! We’ve highlighted some of the basics here; read Sarah Kaiser’s incredible comic over on the Warhammer Community for a great introduction to the game, or check back on our website soon for even more details.
If your character is good at something, they roll more dice when they attempt it. Results of 4 or 5 count as Icons. Get more Icons than the Difficulty Number, and you succeed at whatever you’re trying to do. Results of 6 count for 2 Icons, and can also be used for extra effects, like gaining more information from a task, or doing it quicker.
Add in the Wrath dice for extra drama on any roll. A result of 6 on the Wrath dice awards you a point of Wrath and triggers a gloriously gory critical hit in combat. A result of 1 on the Wrath dice triggers a narrative complication, regardless of whether you failed or succeeded; the perfect opportunity for players and GMs to work together to create a more engaging narrative.
‘Your communion with the machine spirit was successful, but you didn’t just open one door – you hear another slide open, and another, followed by the unmistakable skittering of chitinous claws on plascrete heading towards your warband!’
Earned from a 6 on the Wrath dice or through good roleplaying, each player can spend their personal Wrath points to re-roll failed dice, defy deadly wounds, and add narrative elements to the story. Glory is a resource shared by the party that everyone can contribute to, and can be used to add additional dice to crucial rolls and upgrade damage for maximum devastation.
Combat is fast, fluid, and undeniably deadly with power weapons, bolters and brutal critical hit tables – just what you’d expect from 40k. Interaction Attacks let characters who aren’t 7ft tall ceramite-clad superhumans get in on the fun too; use your Tech skill to distract an enemy with a Cherub, or Intimidate them with your Commissarial presence.
Cubicle 7 Entertainment Ltd.© Games Workshop 2019