WARHAMMER FANTASY ROLEPLAY HUMBLE BUNDLE
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Warhammer Fantasy Roleplay 4th Ed Core Rulebook
The Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.
Warhammer Fantasy Roleplay (WFRP) takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction. Prepare yourself for the struggle of the gutter, to fight for your survival, and to face corruption on all sides. Prepare yourself for danger, as lethal threats are everywhere, and you can’t face them alone. And, most of all, prepare yourself for the grim and perilous adventure of Warhammer Fantasy Roleplay!
The fourth edition of the original dark fantasy roleplaying game, Warhammer Fantasy Roleplay takes you back to the world where Chaos never sleeps. Drawing inspiration from the legendary early publications of the grimdark RPG, WFRP brings innovative twists to build on the beloved classic.
Rough Nights & Hard Days
Five Grim and Perilous Scenarios by Graeme Davies.
Rough Nights & Hard Days offers five interlinked scenarios for Warhammer Fantasy Roleplay written by series veteran, Graeme Davis. These can be played as stand-alone adventures, or combined into an epic five-part campaign, where the Characters become embroiled in a bitter dispute between two of the Empire’s quarreling noble houses. Rough Nights & Hard Days also introduces an entirely new playable species, and presents a variety of pub games to amuse and confuse your customers.
Rough Nights & Hard Days includes:
- A Rough Night at the Three Feathers: a quiet evening at the riverside inn becomes very eventful indeed.
- A Day at the Trails: a much-awaited trial-by-combat becomes memorable for all the wrong reasons.
- A Night at The Opera: an evening of cultured opera descends into farce and horror.
- Nastassia’s Wedding: a celebrated society wedding does not go according to plan.
- Lord of Ubersreik: competing factions gather for a ball that quickly becomes a battlefield.
- Pub Games: one learns of the many pleasant pastimes of which one can partake in the local tavern.
- Gnomes: a mysterious, new playable-species is added to Warhammer Fantasy Roleplay.
WFRP Starter Set
The WFRP Starter Set contains everything needed to bring the grim and perilous world of Warhammer Fantasy Roleplay to life. Whether roleplaying for the first time or preparing for your next epic campaign, this PDF is for you.
With over a hundred pages of adventures, rules, and setting, as well as maps, handouts, ready-made Characters and more, this PDF is the perfect starting point for anyone interested in WFRP.
Enemy Within Campaign – Volume 1: Enemy in Shadows
Welcome to the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written! Enemy in Shadows presents the first part of the epic Enemy Within campaign, the sequence of Warhammer Fantasy Roleplay adventures that inspired a generation of gamers. So, gather your heroes as you take them from humble beginnings as penniless adventurers to the halls of the great and powerful, where every decision can change the fate of the Empire.
Enemy in Shadows Includes:
- A selection of ‘Grognard Boxes’ that add entirely new ways to play through the adventures, ensuring even those who have played the Enemy Within campaign before will find Enemy in Shadows fresh and new.
- The first part of the Enemy Within campaign, revised and updated by Graeme Davis, legendary WFRP author.
- A complete guide to Bögenhafen, one of the most important towns in the Reikland, full of exciting locations to visit and explore.
The Enemy Within is the campaign all roleplayers should play at least once in their lives, making the Enemy in Shadows a must purchase for all gamers
Striking and sturdy, like Altdorf’s reliable redoubts, the Warhammer Fantasy Roleplay Gamemaster’s Screen provides a succinct summary of WFRP’s important rules alongside an essential range of Gamemaster’s tools. With breathtaking artwork of the Old World’s festering cities on one side; important tables, references and rules on the other – the GM Screen is an ideal component to keep all your nefarious plans hidden from your players’ prying eyes.
Accompanying the screen is the Gamemaster’s Guide, a 32-page booklet packed with practical tips, clever tricks and optional rules, and indispensable articles for GMs both new and old. The Gamemaster’s Guide and the Gamemaster’s Screen will expand your campaigns in new, innovative and exciting directions.
The Gamemaster’s Screen and Gamemaster’s Guide includes:
- A four-panel standing screen packed with common rules, tables, and NPC aids
- GM specific advice on themes, techniques, and keeping players challenged and engaged
- Expanded advice on WFRP core concepts, including Combat, Advantage and Motivations
- Optional rules to help streamline large combats
- A host of new random tables, including Doomings, Motivations, adventure seeds and more!
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