Seasonal Warhammer Scenarios!

Looking for something to play over the Holidays? We've got you covered!

WFRP: The Spirit of Mondstille PDF

To ease the long, harsh days of a relentless winter, folk living in remote, mountainous wild areas seek comfort and joy in the celebration of ancient traditions and the worship of their gods. Often gathering with family and friends, Mondstille is still an important occasion, providing necessary respite from the harsh conditions raging outside.

While the days are short and the dark nights seem interminable, midwinter is an important point in any calendar, especially for those remembering their legends and traditions. Ulric holds dominion over winter, but Taal is remembered as the wild takes on an aspect of greater savagery in the cold months, and Rhya is beseeched, to return vigour and vitality to the world.

In the remote mining town of Kupfertal, the Lurchen family are willing to extend their hospitality to those who would otherwise suffer in the harsh, bleak and biting winter cold. Roving Goblins threaten those who stray too far from the warmth of their Taal Logs. Feasts, blessings and games warm the hearts of the Lurchens, but despite the Mondstille cheer, old ghosts of feast days’ past make a timely appearance and skeletons come out of the closet. So light up a candle, ignore the voices down the corridor, and make sure you don’t let the fire go out!

Originally published online as ‘The Ghost of Mondstille’, this scenario by Clive Oldfield is the perfect bleak midwinter’s tale with which to challenge your gaming group this December.

  • An investigation into mysterious goings on at the Kupfertal Guesthouse, a detailed location with accompanying map.
  • Details of a number of entertaining Mondstille traditions common to the Reikland.
  • How to play charades with rustic Reiklanders.

The scenario is set above the mining town of Hugeldal, close to the city of Ubersreik, where a number of our published scenarios are set. With a little bit of creative work and a festive dash of imagination, it could take place in any mountainous area of the Old World.

Buy the PDF for $3.99 here.

Warhammer Age of Sigmar Soulbound: Trouble Brewing

Jakkob Bugmansson XI is on tour! After a hard year for Brightspear, the Grand Conclave has decreed that something light-hearted is in order to close out the year, a celebration of hope and everything worth fighting for. It turns out the thing most worth fighting for is a cask of Bugman’s XXXXXX! 

Trouble Brewing draws on lighter, more festive themes than other Soulbound adventures, and is perfect for the holiday season. It serves to introduce the characters to Jakkob Bugmansson XI, the Brewmaster-General of the Kharadron Overlords and the descendant of the most prestigious clan of brewers any world has known — Josef Bugman! The characters join Bugmansson on a pub crawl to celebrate Year’s Beginning but along the way a precious cask of Buman’s XXXXXX is stolen! The party must find the culprit and return the beer before its disappearance causes a diplomatic incident involving several very drunken Duardin.

As well as the main adventure, Trouble Brewing also includes a brand new Archetype — the Brewmaster! The Brewmaster is a master brewsmith of the Kharadron Overlords, bringing liquid refreshment to the Mortal Realms. This new Archetype includes its own aether-rig, as well as a new Talent and Endeavour to ensure the Brewmaster fits perfectly into any Soulbound adventure.

Buy the PDF for $3.99 here.

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