Date Posted: 04-02-2020

Humble Bundle Encore!

HUMBLE RPG BUNDLE: Adventures in Middle-earth™ 5E: FINAL ENCORE

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  • $222 worth of awesome stuff: another chance to pick up the Lord of the Rings™ 5e RPG bundle. Get the PDFs you need to play 5th edition campaigns in the world of Arda and visit well-known places like the Shire, the Elven Kingdoms, and more.
  • You pay $1: Normally, the total cost for the PDFs in this bundle is as much as $222. At Humble Bundle, you choose the price and increase your contribution to upgrade your bundle! This bundle has a minimum $1 purchase.
  • Support charity: Choose where the money goes – between the publisher and Worldbuilders via the PayPal Giving Fund.
  • Read them anywhere: The products in this bundle are available in PDF format, so they work on your computer, e-readers, iPads, cell phones, and a wide array of mobile devices!

In Adventures in Middle-earth™ the greatest fantasy setting of all time comes to the world’s favourite roleplaying game rules! Take your gaming group to Middle-earth with these thematic and atmospheric, OGL-compatible setting guides.

Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow…

Begin your Adventures in Middle-earth™ with the Player’s Guide (PDF in tier one), which gives you the Middle-earth setting-specific rules and guidance to create your characters and adventure in the world of The Hobbit and The Lord of the Rings using the OGL 5e ruleset.

Character creation features Cultures and Classes designed for Middle-earth to help you get deep into the setting from the very start of your adventures. New rules add excitement to your journeys and encounters, and chart the corruption of the Shadow in the unwary or unwise.

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If you opt for a higher tier you will receive the PDFs for Erebor™ Adventures and Lonely Mountain™ Region Guide!

Erebor™ Adventures

With the death of Smaug, Wilderland has been spared the terror of Dragon-fire and the plans of the Dark Lord to bring devastation and savage swords upon the Free Folks of the North have been foiled. But the Enemy knows that in times of peace there is a subtler way to reach the heart of Dwarves and Men: Treachery! Visit the Kingdom of Bard the Dragonslayer, see the wondrous toy-market of Dale and the reconstructed Lake-town. Gain access to the halls of the King under the Mountain, as you side with Balin son of Fundin in his search to foil a conspiracy threatening to bring war to the North. Erebor contains six ready-to-play adventures you can play separately or as connected parts of a conspiracy that will unfold over the course of several years.

Lonely Mountain™ Region Guide

With Smaug the Dragon defeated and the Dwarves of Erebor returning to their ancient mansion, the land east of Mirkwood resounds once more with the din of hammer on anvil. King Bard has completed the rebuilding of Dale, the City of Bells. The furnaces of the Lonely Mountain™ are relit, and the toy-market is reopened. Travellers, merchants and adventurers turn North once again to seek their fortunes as hope returns to Wilderland.

Packed with new information on some of the best-known locales and characters described in The Hobbit™, this invaluable guide for players and Loremasters alike describes the Dwarf-hold of Erebor™, the city of Dale, the surrounding regions and the many different activities to undertake there.

The One Ring™, Middle-earth™, The Hobbit™, The Lord of the Rings™, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used under license by Sophisticated Games Ltd and their respective licensees. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior permission of the publishers.