Today we’re revealing the final Sylvaneth Archetype for Age of Sigmar: Soulbound— the Tree-Revenant Waypiper.
Warriors of the Sacred Forests
You are a warrior-spirit of the living wood, and woe betide any who trespass on the sacred forests
The Tree-Revenants are the lethal foot soldiers of the Sylvaneth glades, the standing army of the war-groves. Outside of battle they tend to be sombre beings, with impenetrable customs that no creature not of sap and heartwood could hope to understand, but which to the Tree-Revenant mean everything. Each Tree-Revenant carries in their heartwood the echoes of the warrior lives that preceded it, borne through the generations, soulpod to soulpod, blending with and shaping much of the spirit’s martial style and personality. Seldom does a Tree-Revenant encounter a situation that they have not, somewhere in their ancestral memory, faced and overcome a hundred times before. This spiritual lineage, it is believed, roots all Tree-Revenants with the Protectors of myth, divine guardians whom the Tree-Revenants purport to resemble and seek to honour through adherence to custom and acts of selfless valour.
Attuned to the realmroots of the wyldwood through the divining songs of their waypipes, the Tree-Revenant is able to stalk the spirit paths, allowing them to move unseen wherever living things grow, and strike wherever an enemy might hide.
‘Stay your claws if that is what the song in your heartwood commands. Know that mine bids me to slaughter.’
- Llaethorn of the Gnarlroot Grove
When a Tree-Revenant becomes Soulbound, it is the ending of a line of martial spirits that may well stretch back to the Age of Myth. Forever cut-off thereafter from the soulpod groves of their Glade, their lamentiri are burned away when their spirit is entwined with that of their fellow Soulbound and the energies of the Mortal Realms. To become Soulbound for a Tree-Revenant, then, is to embrace an inevitable final death, yet many do so willingly. While not mindless servants, to a Tree-Revenant the Everqueen’s request may as well be a command. Others find the temptation to think and act of their own will to be reason enough, as might the opportunity to escape from past lives or memories of darkness. For many, however, there is simply acceptance that becoming Soulbound is the single greatest act they can perform in defence of the realms they cherish, and for such a gift no price is too high.
We’ll be sharing more and more for Age of Sigmar: Soulbound as we get closer to release. Be sure to sign up to our newsletter so you don’t miss out.
Art by Clara-Marie Morin.
Cubicle 7 Entertainment Ltd. © Games Workshop 2020